Oathbound

THE CORONATION CAUSEWAY

Preparing the causeway…

AI DUEL

CHOOSE YOUR WARDEN

ONE OATH. ONE WARDEN.
Painted portrait of Aldren

THE ONE WHO HELD

ALDREN

GATEKEEPER
Quartermaster shop
SANCTUARY QUARTERMASTER

SUGGESTED ITEMS

For Aldren · based on your equipment

AVAILABLE EQUIPMENT

The match continues while the menu is open.

Aldren · Gatekeeper

Left-click
Inspect a visible unit: health, stats, and a hero’s equipped items. This does not attack or move.
Right-click
Click the ground to move, or an enemy to attack.
A + click
Move forward and attack nearby enemies.
Q · Faultline
Hold Q to charge a frontal earthquake. Release to strike with the mace; movement slows while charging.
W · Holdfast
Raise a fixed-facing shield to block direct frontal physical and magic hits. Recast to return part of the stored damage. Your back remains vulnerable.
E · Legacy Smash
Empower the next melee attack and briefly move faster. Empowered last hits permanently add damage for this match; use E after a normal hit to reset attack recovery.
R · Final Verdict · from level 6
Aim at a nearby visible rival and release to commit a targeted true-damage strike. Damage grows with missing health; the rival can escape during the short windup.
Levels 1–18
Assign points with the arrow above an ability. Q/W/E have five ranks; R has three, unlocked at levels 6/11/16.
Sanctuary and shop
Click the quartermaster to shop inside your sanctuary. You can buy and sell whenever you return, on foot or by recalling with B. You can also shop while waiting to respawn. Purchases are unavailable outside your sanctuary while alive.
Minion waves
Three melee and three ranged minions every 30 seconds, with siege minions every third wave. Waves grow more frequent later. Last-hit gold: melee 20, ranged 14, siege or super 50–110. Nearby enemy minion deaths grant experience without a last hit.
Inhibitor
The inhibitor stands behind three towers and protects the Oathwell. Destroy it to spawn a super minion in each allied wave for two minutes, replacing any siege minion.
D / F
Choose two shared spells before the match: Flash, Heal, Ignite, Clarity or Cleanse. Hover their icons for values and controls. No mana cost.
4 / 5
Place Watchlight or activate Lantern Sweep with 4. Buy a Sentinel Lantern at the shop and place it with 5. Hidden wards give brush vision; sweeping or a sentinel reveals and disables them.
B / P / S
Recall for 8 seconds / shop / stop. Movement and damage interrupt recall.
Y / Space / Arrow keys / mouse wheel
Toggle camera lock / hold to follow your hero / pan while unlocked / zoom.

Unbroken Oath
Incoming hits briefly build capped damage reduction. Health regeneration starts at level one. Last-hits grant gold; nearby enemy deaths grant experience. Begin behind your minions. Towers retaliate when you attack their hero.

Record of the oath

Your contribution

Waiting for match statistics…

The match continues while you view this panel. Statistics belong to the hero and include time under AI control.

The trial is over

Damage counts actual health removed. Guard and shield absorption are separate. Gold earned excludes the starting 500 gold.

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